N Starless, Mitarai was relentlessly tortured both physically and sexually in an amateurish attempt to elicit sympathy for her, but it had no effect because Mitarai had no personality other than “victim” and “repressed slut,” and if I wanted that shit I’d scroll through my Twitter feed. In terms of emotional depth and intensity, I don’t think I’ve played anything that tops this. Euphoria did not simply glue my eyes to the screen it broke through the barriers of cyber space to surgically cement my face to the source code and I didn’t even call an ambulance until I was finished with the game… and also because I couldn’t but that’s beside the point. There were so many intense twists and turns that kept me on the edge of my seat throughout the experience. While this is certainly an intense premise that is already bound to contain a lot of emotional intensity and strain, there is only so much that one can be shown just from the main setup. *Pounces* *Notices your bulge* “oWo what’s this?” Of course, whether he does or not is up to you. She then tries to blackmail Keisuke into following her orders with the threat of revealing his secret. Unfortunately, Nemu finds out and wants Keisuke to let go of all inhibitions and fuck everything and everyone up. However, he still possesses a moral conscience and knows what the consequences of his actions will be, and he legitimately cares for his peers. To further complicate things, Keisuke is a sadist and he gets aroused by hurting others. To save time, I will simply copypasta my description of the characters over from my impressions piece. He soon finds that five of his classmates and his English teacher, all female, have also been dumped in the middle of this facility. Our story stars Takatou Keisuke, a high school student who wakes up in the middle of a mysterious facility with white walls all over the place. I have already written an extensive impressions piece based only on the first hour or so of Euphoria, and I noticed many subtle and ingenious details that made it such an intense intro. Of course, how others will interpret or react to Euphoria is something I cannot predict, but I can guarantee you will likely never see anything else like this. The reason why is because, unlike in Starless, Euphoria’s depravity actually means something, and there is a payoff in the end. It really speaks to Euphoria’s credit when I still enjoyed this game as strongly as I did despite, or possibly even because of how I felt that way. There were moments that were tedious and annoying, and there were moments where I experienced the same absolute turmoil as when I played Starless: Nymphomaniac’s Paradise. Most importantly, Euphoria is a good game not “in spite” of its horrific content, but BECAUSE of it! Are there flaws with Euphoria? Yes, there are flaws out of every orifice with Euphoria both figuratively and literally. Euphoria is also a very profound, interesting, and touching experience though what type of touching it does may depend on the person. At its surface, Euphoria seems to be a twisted and depraved guro hentai novel made to cater to absolute sadists, and that is far from an inaccurate assumption. Euphoria is the type of game that will never have any hope of main stream recognition, and its creators knew this going into it.
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